Tag Archives: UX

…with glasses

What mobile means is an ever-growing list.

Google to Sell Heads-Up Display Glasses by Year’s End – NYTimes

Boy, more flashbacks to CHI 92. In those days there were these geeks that showed up at conferences with purple and orange hair and wearable computers with these heads up displays.  The mystique of this cyborg species was far greater than the genuine impact.  The reality was that such computers were so very lame in those days that the usefulness of being assimilated into the Borg was pretty much nil.

Today, on the other hand, ordinary human beings have become assimilated in the mobile world – or maybe rather they have assimilated it into their own world (hmmm. maybe that difference is part of the key to success?).  The glasses at this time seem like a normal step.

Purple and Orange hair is optional.

– roger

Totally Tubular!

Designing user experiences for business intelligence applications is intellectually challenging. Communicating the design can also be a lot of work.

Now it’s the weekend and designing a complex piece of art work that celebrates user interaction and that sort of thing is interesting and challenging in another way. I don’t have to explain it, I just have to design something that is compelling that I can also build. Fortunately, I have a lot of tools, methods, and materials in my repertoire. Exploring alternatives until I visualize something that I myself find exciting, then working out the details. This is the creative part of the design process.

Now I’m done sketching for the moment and manually bending one inch conduit is challenging again in a completely different way. Ugh.  This is the hard work part of the design process.

– roger


A Favorite Machine: The Typewriter!

An installment in the “My Favorite Machine” series.

Interesting spot on CBS Sunday Morning last week about the love of typewriters for the sensory experience they provide. Many writers feel it gives them a boost to creativity.  Some say setting aside the computer for a while in favor of the noisy old obsolete typewriter with all of its clicks, dings, and kinetic feedback has been prescribed by their therapist as a cure or writers block.  Hmmm.  Maybe there is something here to be learned about user experience design.

Typewriter Renaissance

Of course, I have been saying for some time now that IT people as a lot are sensory-deprived.  This condition, once afflicting mainly IT professionals, now appears to be plaguing this entire generation.  In spite of all the rich media we enjoy, partaking in the virtual leaves a gap in our sensory experience.  Some sensory cravings for touch, sight, and sound simply cannot be satisfied in the world behind the glass. Here is more evidence to that effect. Seems like there’s a product or product enhancement in there somewhere.

I created a Facebook page title My Favorite Machine just for collecting stories and images of great Favorite Machines.  This example definitely qualifies as one!

– roger