Here’s some images and a little video of MyPhoneHenge still in the making. this is a lot of work!!!
Images and Video of Mary trying out the interactive part. I bet you don’t have one of these in your living room! haha!
- roger
Here’s some images and a little video of MyPhoneHenge still in the making. this is a lot of work!!!
Images and Video of Mary trying out the interactive part. I bet you don’t have one of these in your living room! haha!
- roger
The Texas Sculpture Association show at the Aloft Hotel Dallas is underway. The artists’ reception was yesterday evening. Great time had by all. It was fun meeting people and looking at a wide spectrum of styles. I am proud to be displaying my work alongside these other artists’ work.
Some Observations:
Conclusions:
This is consistent with the response I have gotten so far already as it has appeared in various locations.
Who I don’t expect to get it:
What to do with this? My experiment:
“Timothy Leary is Dead” indeed and his legacy is a negative one. Still, I’d like to latch on to the idea that he had of encouraging young people to expand their thinking, but take it in a positive direction. I’ll reuse the first step, ‘tune In” which now refers (not reefers) to the technology culture and add my own second and third steps.
Tune in, Get Creative, and Share something good with others.
- roger
A great tune with a little time and age introspection built in by the Moody Blues
Spent much of the day installing MyFavoriteMachine and Javelin Man in the lobby of the ALoft Hotel, Dallas. These are part of the Texas Sculpture Association show running through Jun 9. You are all invited! Opening reception for the artists is May 18.
What a great space for an art show! The ALoft staff is awesome. They seemed particularly excited about having my art there and they gave MFM an ideal location in the main corridor between main desk and the elevators. It is fun to see people walking by and enjoying the art. Some stop to point out details and smile, touch the metal, or pull out their own smart phone and take photos.
- roger
Sweating all week finishing the structural elements of MyPhoneHenge. Frames are completed. Interior rectangular frames provide finish it off nicely, providing a standard structure to which all of the other elements can be attached. It also provides a rich aesthetic of contrasting square black perforated steel against the tubular outer frame. Just so ya know, my intention is to leave these mainly hollow, staying consistent with my motif of sketching in space. I think it is far more interesting to look into and through an object than simply at it.
Perceiving the whole volume is much more interesting to me than a surface. You can see this bias of mine throughout my sculpture work, both techno and figures. I also like to play with inverting the positive and negative spaces, making your brain do more filling in based in certain visual cues hints or suggestions about the form. Its always more fun when your mind works more. That’s why the book is always better than the movie.
Speaking of stirring the imagination. Here are some photos to stir yours up a bit. Cheers!
- Roger
This is the big Push week to get the lion’s share of MyPhonehenge completed in anticipation for the BIG(D)ESIGN 2012 conference at the end of this month. I’ll be adding photos as I go. Here’s some sketches to perhaps help you see right inside my brain.
http://www.kickstarter.com/projects/belveal/myphonehenge
Support the Art, See the Art! $150 Pledge gets your ticket into BIG(D)ESIGN and a MyPhoneStone and a T-Shirt! Limited to 30. That’s 1 BIG(D)ESIGN Ticket + a MyPhoneStone + T-Shirt! A $300 value for $150! Amazing! Won’t last long!
http://www.kickstarter.com/projects/belveal/myphonehenge/posts
Keep humans informed and in charge. Never a shortage of cases to point to.
Several of the basic usability design principles such as “Visibility of system status” and “User Control” and “Match between system and the real world’ are violated by the Airbus mini-stick in combination with other controls in the context of use. Additionally, there are some principles of automation – foremost, if you are going to fully automate a task, you must get it right 100% of the time. No exceptions. Otherwise revert to the rules i already mentioned. Second, Assume that the human makes the final decisions and therefore must be fully informed on what the system is doing (I’m repeating myself).
There are too many stories about humans being out of the loop on what the patronizing system is doing which results in misunderstandings what is happening, often assuming that the system is smarter than it really is. Would you trust your smartphone autocorrect to fly your airplane? This is not the first incident of a pilot being confused by or fighting against Airbus controls. Poor system status awareness generates undue trust and distrust of the system, both constitute human error.
Airbus was very foolish with the mini stick and over-automation and everyone knows it. That it was supposedly “designed by pilots” is also foolishness and is no defense. Are pilots human factors design experts? If a patient self-prescribes and the physical approves, who bears the responsibility? Ask Michael Jackson’s physician.
- roger
Weird. Nearly identical conversations happening in a sculpture forum and a UX forum. Practitioners of both are debating whether it is okay for someone else to implement you stuff or if the designers / artist MUST execute the full implementation of their idea themselves. My perspective contains a little of both views.
I am a user experience designer creating the interaction for software products, web sites, mobile, etc. In that realm some people feel that the designer must also be the programmer. Many others such as myself feel that while it is useful for the designer to write some code and absolutely essential that he/she understand the capabilities, limitations, and other nuances of the technology, the slippery slope. In going down that path, he/she risks becoming just another geek, making geek-oriented stuff that only another geek would appreciate. User Experience design, as the name implies, must be focused on the audience who will encounter the product and giving them the kind of experience intended. The technology is the means, not the end. The vision of the experience is owned by the designer or artist.
Now, having said all of that, when making art, I love being hands on with my materials and processes. Doing direct metal sculpture puts me completely in touch with the end product. In my particular case, the intrinsic properties of the material in all its rough and jagged glory is a primary element and a main point psychologically. My recent work is actually a celebration of technology design and at the same time, an open rebellion against its slick technology aesthetic. It is full of dichotomy and contradiction. The materials are a key element in that and everything is hands on.
This does not mean that I may not choose to involve other processes and methods and people in my work at a later time. No puritanical rant here. Such would be utter nonsense anyway because to incorporate any found objects or man-made or even nature-made materials is to inherit the contribution made by others or other processes. Unless you happen to be God, you might as well go ahead and acknowledge that you are never the sole contributor to your creation.
I’ve seen some very large sculpture pieces recently that suggested to me that the artist was out of touch with the scale and material of the final implementation. working in a design medium whether wax, clay, CAD, etc., the artist must keep the scale material and other attributes of the final delivery medium in mind. That is easier to do when the artist is the one executing the entire process, but even that is no guaranty that the artist will be in touch with it. Everyone has their own comfort zones. Nor is it a given that the artist who hands of some or all of the delivery to another person or process will be out of touch.
Visioning through complex mediums and processes to achieve a desired outcome is a talent and skill as much as wielding the torch or brush ones’ self is a skill. The grander the vision, the more likely that delivering it will entail the contributions of others. Mastering that will enable achievement of that vision.
Slowly I turned from 20th century blue collar fabricator to new millennium techy mad scientist. What if?…
watch?v=bBxHKnloXZQ&feature=youtu.be
- roger
Hello? ello ello lo lo o o o
Hmmm, It appears “Macho Nerd Art” is a lonely category, nearly as rare as a “Conan the Librarian” series or Three Stooges parodies.
Support MyPhoneHenge. Its gonna be cool!
Thanks!
- roger